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Sonic r pc 60 fps
Sonic r pc 60 fps





sonic r pc 60 fps
  1. Sonic r pc 60 fps update#
  2. Sonic r pc 60 fps software#
  3. Sonic r pc 60 fps tv#

Sonic CD Vita release thread (more information): NOTE: No Unleashed Shaders used in this video (it was recorded about 3 months ago), only the regular ones I'd use them but not all stage shaders are converted yet.Youtube 60 FPS is out Use 720p. A tweet containing a video of the port in action can be found below. Data files are not included and need to be obtained separately. You may learn more about the Vita’s port of Sonic CD by following the link below to its release thread on Team CBPS’ forums. Video playback should improve once a Hardware Decoder is implemented.With the latest update, video playback works although no audio is played and framerates aren’t great.No word has been given on when a hardware renderer will be implemented just yet.Special stages will probably only run at 60FPS once a hardware renderer is implemented which offloads some processing from the CPU.You had to go to your friends house and sit with them and play games. Its games like these that makes me miss the past, where dlc wasnt a thing or wireless connection. She had a Dell tower with Sonic 3&Knuckles and Sonic R.

sonic r pc 60 fps

Special Stages, which include 3D graphics, are currently running at around 40FPS which is a tad short of the 60FPS target Sonic R was that pc game I always played at my grandmothers house.

Sonic r pc 60 fps update#

  • The main menu runs at full speed with the latest update released hours ago.
  • Overclocking the Vita “to the max” presumably refers to the 494/500MHz mode which can be achieved using PSVShell or other plugins.
  • Sonic r pc 60 fps software#

    It seems to show a slight improvement over the software renderer, but its not where Id like, exactly admittedly, the current tile rendering code is just the software rendering code modified slightly to deal with 16x16 tiles, so theres still a lot of room for improvement.

    sonic r pc 60 fps

  • The game’s normal levels are fully playable provided one overclocks their PSVita “to the max” Testing on a N3DS at 268MHz, the frame rate isnt quite 60 FPS.
  • Having been released on Saturday and receiving two updates ever since, the Sonic CD port for the Vita is in the current status: Sonic CD on the Vita runs quite well bar for special stages (Image from Tweet below) The PSVita port of Sonic CD, by SonicMastr, is based upon a decompilation of the game PC’s version by Rubberduckycooly and was released a few days after usineur ported the game to the Switch albeit using a different code base. As Sonic CD is still being sold, both the Vita and Switch ports do not contain data files but these can be legally bought for spare change from Steam or other sources if one goes down the mobile route. Thanks to all these ports, developers managed to decompile both the Windows and Windows Phone 7 versions upon which the PSVita and Switch ports are based respectively.

    Sonic r pc 60 fps tv#

    Having received excellent reviews when it was released, the game ended up being ported to a wide range of platforms including Windows PCs (multiple times), Android, iOS, the PlayStation 3, Xbox 360, the Apple TV and even Windows Phone 7. Sonic CD is a game within the Sonic franchise released in late 1993 for the somewhat ill-fated Sega CD which is an add-on for the Genesis/Mega Drive.







    Sonic r pc 60 fps